FRACTAL CATHEDRAL
RAYMARCHED IN REAL TIME · WEBGL2
DRAG orbit · WHEEL zoom · 1-8 scenes
R randomize · C cinematic · P photo · M music · H hide ui
S save frame · Y share link · F fullscreen · ? help

CONTROL

TOPOLOGY
FORM
LIGHT
SPECTRUM
MOTION
SYNTHESIS
VOLUME.35
TEMPO56
FRACTAL CATHEDRAL

Eight infinite topologies rendered by a real‑time distance‑field raymarcher.
They morph into one another. Orbit‑trap shading · ambient occlusion · soft shadows.
Volumetric glow · bloom · 4K photo mode. A generative synth scores your camera‑work.

HEADPHONES RECOMMENDED · CLICK TO ENABLE AUDIO

CONTROLS

DRAG / TOUCHorbit the camera (with inertia) WHEEL / PINCHdolly in and out 1 … 8select topology — the fields morph rather than cut [ / ]previous / next spectrum SPACEpause or resume auto‑rotation Rrandomize form, light and palette Ccinematic drift (hands‑free camera) Tmove the sun Mmusic on / off Hhide interface  ·  F fullscreen Ssave a PNG of the current frame Pphoto mode — a 4K still, 20 supersampled passes Ycopy a share link that restores this exact look DOUBLE‑CLICKrecenter the view